E  
edge [Mesh.voronoi] 
Array of edge endpoints; 2 int per edge.

edge [Mesh.t] 
Array of edge endpoints; 2 int per edge.

edge_marker [Mesh.t] 
Array of edge markers.

H  
hole [Mesh.pslg] 
Array of holes.

N  
neighbor [Mesh.t] 
Array of triangle neighbors; 3 int per triangle.

normal [Mesh.voronoi] 
Array of normal vectors, used for infinite rays in the Voronoi
diagram.

P  
point [Mesh.voronoi] 
Array of points coordinates (x,y).

point [Mesh.pslg] 
Array of points coordinates (x,y).

point_attribute [Mesh_triangle.voronoi] 
A matrix of size
a * n (fortran_layout ) where a is the
number of attributes per point and n is the number of points.

point_attribute [Mesh_triangle.t] 
A matrix of size
a * n (fortran_layout ) where a is the
number of attributes per point and n is the number of points.

point_attribute [Mesh_triangle.pslg] 
A matrix of size
a * n (fortran_layout ) where a is the
number of attributes per point and n is the number of points.

point_marker [Mesh.pslg] 
Array of points markers.

R  
region [Mesh.pslg] 
Array of regional attributes and area constraints.

S  
segment [Mesh.pslg] 
Array of segments endpoints; 2 int per segment (the indices of
the corresponding points).

segment_marker [Mesh.pslg] 
Array of segment markers.

T  
triangle [Mesh.t] 
Array of triangle corners: for each triangle, give the 3 indices
of its corners, followed by (the indices of) other nodes if the
triangle represents a nonlinear element.

triangle_attribute [Mesh_triangle.t] 